Falcon ramp: mechanism customization
Updated: Oct 22

Ideas and sketches:
The ramp modification started with few sketches and drawings on paper as well as with the analysis of Forums and Blogs from hobbyists who have been working on the Falcon ramp customization.

Then, few technical drawings on computer to finalize the ideas, check the feasibility and find the correct materials for the customization. Templates can be found in the download page.



Below is a short video showing the 3D animated ramp mechanism proof of concept. This is an animation, done in Fusion 360, to test the modified ramp mechanism with the motor translated upwards. The motor should move the red part which should in turns drive the green ramp up and down.
To start the ramp customization I built the entire frame of the Falcon to have a clear estimation of the available space inside the ship for the ramp customization.

As I am planing to displace upwards the motor that opens and closes the ramp, I needed to know how far I could go.

The ramp customization:
The Deagostini original ramp hinge will be replaced by a new one.

The new hinge is from the RC world. Its size is 20 mm x 37 mm.

Then I modified the ramp itself. The hydraulic actuators spots on the ramp were removed (red), displaced or added (yellow), or simply kept (green). Space was made for the location of the new hinge (yellow).

Below is the modified ramp with new hinge. New hydraulic actuator locations are based on Star Wars blue prints and few snap shots from the movies.

The next idea is to remove the upper U or T shape observed on the Deagostini model when entering the access ramp (the picture on the right is from the Deagostini model from Chris Olson). The foot of the ramp that flips down has therefore to be modified.

I decided to shift the rotating ramp foot axis (yellow) upwards. To facilitate the build of the new axis, the blue parts of the ramp have been removed, drilled, new axes installed and glued back to the ramp.

I then added 2 mm thick styrene sheet (yellow) has been glued to the ramp floor.

The ramp foot (in yellow) has then been placed on the new axis. This modification was previously modeled with Fusion360 (upper figures) to verify its feasibility. The only feature that I could not get rid of at that scale is the small relief produced by the foot hinge.

Below is a short video showing the animated ramp foot that flips up and down. This is an animation, done in Fusion 360, to test the foot of the ramp, which flips down and up when the ramp opens and closes respectively. This could be a version that works but difficult to motorize at the scale of the Deagostini model. I am not even sure it was motorized in the movie sets.
I then glued the new hinge, added the floor of the ramp (ABER, engrave plate, PP17) and stair step on the sides using styrene, as seen on the movie sets.


Finally, I scratch built the extra ramp part that will be placed at the entrance of the corridor door and which extend the ramp floor inside the ship.

The ramp hydraulic actuators:
As I was not satisfy the the hydraulic actuators provided by Deagostini, I decided to customized my own lifters. This happened to be really challenging. I first started with technical drawings and the list of materials I am planning to use to scratch build the ramp hydraulic actuators.


The ramp hydraulic actuators have been scratch build and assembled. Below is a new hydraulic actuator compared to Deagostini actuator. The extremity of the Deagostini actuator, which is attached to the ram pivot, is cut and used for the new actuators.

Here is the result one final actuator compared to the technical drawing. It is not perfect but considering the size of it, I am happy with the result.

Finally after several hours of work the 6 hydraulic actuators are done!

Ramp driver:
Technical drawings to design the mechanism that will drive the ramp. I wanted to have a system that lets you adjust the height of the driving front hydraulic actuators. A short video showing the 3D animated ramp mechanism proof of concept can be seen here.

I started the scratch building of the plate that will be linked to the motor to drive the ramp.
I used a spare ramp from the kit reinforced by a 1.5 mm thick styrene sheet. For the axis I used a hinge from the RC world.

I then drilled holes that will be used to place the hydraulic lifter rods. This will help actuators to stay in a correct position during motion of the ramp.

Here is a rear view that shows how this moving plate, which is drived by the motor, is attached to both ramp walls through an axis.

The small piece attached to the ramp driver and that will be connected to the front actuators is so far the only piece that has been 3D printed as a test with an Ultimaker 1. It is glued to the plate that will be linked to the motor to drive the ramp.

The moving part attached to that small 3D printed piece was scratch built with styrene. This part has claws and bolts to hold and fine tune the front ramp actuators during opening and closing of the ramp.


Here is the mechanism in place with driving front actuators only. This is a test to check if everything is well placed and fit properly.

Video of the ramp with the 6 actuators and ramp mechanism.
Ramp (all actuators in place but not glued yet) photos with two different camera focus.

Stay tuned as there will be MORE TO COME...

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